What should I do? D:
Normally when I play sioux I try a SEAR or bow rider varient(at least an axe rider semi FF, always with the raiding) but in some games, they build a big nasty wall.
This then becomes even worse as they can put artillery/dragoons behind those walls, and out range me, while Im stuck seiging the walls, even with full fire pit seige dance it takes me ages to bring down a wall =(
I'd try to raid them very hard early on(so they can't really build the wall/lose a lot of villies doing so) but if they turtle, I find I normally lose.
Also, if they have built their base well for micro early on, I can't raid them very well as cav gets stuck with the pathfinding issues. (especially against japan, they build those cherry orchards next to the TC, and I can't kill any villies.)
I was thinking, more late game cards in my deck, take some of the rush ones out, such as new ways and the teepee cards, then try to stop them building walls at all :p
Any more ideas?
the cold war is over
I feel like a spammer making so many threads.
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