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Last post 10-15-2008, 12:26 PM by AirGuitarHero. 8 replies.
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  •  10-12-2008, 11:30 AM 762126
    ALU78 ALU78 is not online. Last active: 10-12-2008, 1:47 PM
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    Subject: Grade : Who knows the algorithm ?

    I would like to know if someone knows the algorithm used by AOE to give a grade. My son, KingOfViroflay has a better rate of victories but he is still Private level 4 while I am Private level 5...

     Who knows?

    Do we take into account the experience? If so, I still don't understand because his experience is higher...

    Who knows the rating function, the variables used by this function ?

    Thanks in advance

    ALU78

  •  10-12-2008, 11:49 AM 762138 in reply to 762126
    Marlonsm Marlonsm is not online. Last active: Sat, Nov 22 2008, 4:20 PM
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    Subject: Re: Grade : Who knows the algorithm ?

    It depends mainly on who you play with/against.

     

    If you play with someone lower than you and win, you get less points than you'd get if you beat someone higher than you.



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  •  10-12-2008, 1:34 PM 762223 in reply to 762138
    ALU78 ALU78 is not online. Last active: 10-12-2008, 1:47 PM
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    Subject: Re: Grade : Who knows the algorithm ?
    Thanks Marlonsm for your quick reply. I will report to my son ;-)
  •  10-12-2008, 2:00 PM 762236 in reply to 762223
    ES_MrMilo ES_MrMilo is not online. Last active: 11/17/2008, 9:00 PM
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    Subject: Re: Grade : Who knows the algorithm ?
    ALU78:
    Thanks Marlonsm for your quick reply. I will report to my son ;-)

    You can find out more about Power Rating here.
  •  10-13-2008, 3:15 PM 762636 in reply to 762223
    gooback gooback is not online. Last active: 10-19-2008, 8:55 PM
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    Subject: Re: Grade : Who knows the algorithm ?

    Additional Power Rating Information The information below is aimed at informing users how the Power Rating system works and addressing user questions and concerns. Power Ratings - How they work Probable Skill - (K * Variance) = Points Probable Skill - The average skill level of the player before the game. Points - Your points represent where you are on the skill ladder. You get points for wins and lose points for losses. The number of points that you win or lose for a specific game depends on several factors below, including the ranking points of the player(s) you are playing against. Similar to other rating systems, high level players gain very few points for defeating players of significantly lower level and therefore will advance in rank very slowly if these are the types of players that they seek out. K - This variable determines how much of an impact you want Variance to have. Variance - Each player is assigned a level of variance when they start playing. This number starts high, representing the system's lack of familiarity with your actual skill level to start with. As you play more games, this number will get smaller as your rating is refined. This number is largely responsible for the big jumps up or down that your rating can initially take. These jumps decrease as you play more games. Home City Level - Home Cities are divided into three tiers, much like the cards in your deck. A player using a level 1 Home City is at a disadvantage when playing against a level 40 Home City, so he should earn more points if he wins. The reverse is also true, so the player with the level 40 Home City will lose slightly more points if he loses this match-up. The tiers are broken down like this: Tier / Home City Levels Tier 1: 0-9 Tier 2: 10-24 Tier 3: 25-100+ The players in each of the tiers have access to cards that are considered equally powerful. The Home City factor cancels out if you are playing someone who is using a Home City is in the same tier as you, as we assume you have the best cards for your level. Civilization Tiers - The Power Rating system rates the civilizations in tiers. When playing a multiplayer game, the civilization you use is also rated in that game. All Spanish players, for example, will affect the ranking of the Spanish civilization by winning or losing games. The civilization ranking looks something like this (only two civilizations are used to keep the example simple): Spanish Tier 3 (level 25+) Spanish Tier 2 (level 10-24) British Tier 3 British Tier 2 Spanish Tier 1 (level 0-9) British Tier 1 This ranking is dynamic and is updating constantly throughout a day, adjusting to game results. In the example above, Spanish tier 3 (levels 25+) is rated the highest while British tier 1 (levels 0-9) is rated the lowest. A player using a higher ranked civilization who defeats a player using a lower ranked civilization will gain slightly fewer points, and vice versa. The idea being that players that use the civilization that wins the most will be more likely to win the game, and so will earn fewer points.

    copy and pasted for you, hope it helps


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  •  10-13-2008, 3:23 PM 762638 in reply to 762636
    AirGuitarHero AirGuitarHero is not online. Last active: 11-22-2008, 11:37 AM
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    Subject: Re: Grade : Who knows the algorithm ?

    lol i doubt that block of writing will help anyone Stick out tongue

    Better edit it and put in some paragraphs or my english teacher will have a fit when she sees that!!

    Also 'algorithm' a complicated word for system??


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  •  10-13-2008, 7:41 PM 762767 in reply to 762638
    gooback gooback is not online. Last active: 10-19-2008, 8:55 PM
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    Subject: Re: Grade : Who knows the algorithm ?
    AirGuitarHero:

    Better edit it and put in some paragraphs or my english teacher will have a fit when she sees that!!

    your english teacher goes on agecomm???


    Do you use the word "pretentious" in a pretentious manner? The belief of "pretentious" being pretentious might itself be pretentious, but that would than further go to prove that the word "pretentious" is pretentious.
  •  10-13-2008, 8:26 PM 762780 in reply to 762767
    Arcane Ranger Arcane Ranger is not online. Last active: 11-21-2008, 8:44 PM
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    Subject: Re: Grade : Who knows the algorithm ?
    gooback:
    AirGuitarHero:

    Better edit it and put in some paragraphs or my english teacher will have a fit when she sees that!!

    your english teacher goes on agecomm???

    Rofl, still gooback, I agree with Air Guitar Hero, you should space it out, or no one will read it.  


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  •  10-15-2008, 12:26 PM 763294 in reply to 762767
    AirGuitarHero AirGuitarHero is not online. Last active: 11-22-2008, 11:37 AM
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    Subject: Re: Grade : Who knows the algorithm ?
    gooback:
    AirGuitarHero:

    Better edit it and put in some paragraphs or my english teacher will have a fit when she sees that!!

    your english teacher goes on agecomm???

    Yep, shes actually MrMilo!!!


    "Nobody makes me bleed my own blood" Dodgeball. Classic.
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