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Last post 07-02-2009, 4:54 PM by AzureRebellion. 9 replies.
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  •  07-01-2009, 2:35 PM 824178
    artisticcheese artisticcheese is not online. Last active: 11-16-2009, 7:35 AM
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    Subject: Revolt strategy

    This is second time I got owned by somebody who was playing Ottomans, did Fast Industrial and revolted. Basically at that point he had about 5 Hussars, bunch of militia men (form settlers) and 2 huge cannons (whatever they called). Before he revolted we had the same score, as soon as he revolted his score doubled mine (becouse of all militia he had). Those cannons destroyed all my building and I got owned.

    This is second time I see this strategy and wondering what do you about it? You can not possible match your army vs army of your size +  ~40 militia men. And those 2 cannons will destroy all your buildings pretty fast. So all he has to do is to keep militia men to protect his cannons.

  •  07-01-2009, 3:03 PM 824184 in reply to 824178
    Tyrantosaur Tyrantosaur is not online. Last active: 08-10-2009, 6:12 AM
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    Subject: Re: Revolt strategy
    when you revolt your eco disappears. you have no villagers to gather resources anymore. get some cav, culverins...any anyti-artillery unit and kill the cannons. turtle. sooner or later he will run out of resources to continue making units

    http://tyrantosaurr.mybrute.com
  •  07-01-2009, 3:11 PM 824186 in reply to 824184
    artisticcheese artisticcheese is not online. Last active: 11-16-2009, 7:35 AM
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    Subject: Re: Revolt strategy

    Tyrantosaur:
    when you revolt your eco disappears. you have no villagers to gather resources anymore. get some cav, culverins...any anyti-artillery unit and kill the cannons. turtle. sooner or later he will run out of resources to continue making units

    This would be good to know that he plans to revolt otherwise nobody in their right mind starts creating culverins in fortress. So if you don't have culverins then regardless of what army you'd have by that time it's impossible to kill that 2 cannons. It's protected by Spahi's, Hussars and bunch of militia men.

     

  •  07-01-2009, 3:57 PM 824194 in reply to 824186
    Crazy guy Crazy guy is not online. Last active: Sun, Aug 23 2009, 8:46 PM
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    Subject: Re: Revolt strategy

    Simple: Rush him.

    A FI deck is easy to recognize, its a good strategy, just avoid him of revolting. Aging to industrial costs a lot of resources, and since he saves them for age ups, a simple rush should be more than enough.


    The_Fry_Cook_of_Doom:
    I don't want my account banned. I have all my credit card details attached to this account, which means Aloysius can also steal money from my bank account and use it to watch adult videos on the internet!
  •  07-01-2009, 4:23 PM 824198 in reply to 824194
    Flyingsamurai Flyingsamurai is not online. Last active: 11-20-2009, 3:47 PM
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    Subject: Re: Revolt strategy

    simple just rush. You shouldn't have let him get to industrial. Ive seen a couple ottoman FIs and they can be very powerful. But He won't have any men to fight if you attack him quick.

    If Im focusing on a colonial rush and I see that my opponent has reached the fortress age I send all my men to attack him since he will have a smaller army  than yours.

    and to defend from a revolt just turtle build walls and get lots of anti infantary and cannon. eventually he will run out of reasources and either give up or be destroyed.

  •  07-01-2009, 4:28 PM 824201 in reply to 824198
    artisticcheese artisticcheese is not online. Last active: 11-16-2009, 7:35 AM
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    Subject: Re: Revolt strategy
    Flyingsamurai:

    simple just rush. You shouldn't have let him get to industrial. Ive seen a couple ottoman FIs and they can be very powerful. But He won't have any men to fight if you attack him quick.

    If Im focusing on a colonial rush and I see that my opponent has reached the fortress age I send all my men to attack him since he will have a smaller army  than yours.

    and to defend from a revolt just turtle build walls and get lots of anti infantary and cannon. eventually he will run out of reasources and either give up or be destroyed.

    Majority of resources he gets from shipment, raiding villagers does not help much since all those are in TC. Also he does receive shipments of Spahi and makes Hussars so just running into his base does not solve an issue either.

  •  07-02-2009, 12:45 PM 824359 in reply to 824201
    El_tres El_tres is not online. Last active: 08/05/2009, 2:53 PM
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    Subject: Re: Revolt strategy
    A true FR is easily countered by rushing him quickly and by stealing his shipments with your own villies.
  •  07-02-2009, 12:49 PM 824361 in reply to 824359
    artisticcheese artisticcheese is not online. Last active: 11-16-2009, 7:35 AM
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    Subject: Re: Revolt strategy

    El_tres:
    A true FR is easily countered by rushing him quickly and by stealing his shipments with your own villies.

    You can steal his shipment with your own villagers? I did not even know it's possible.

    Anyway I play on Texas map to prevent rushing and hence none of my villagers will be able to make it live to his TC, especially if he will use colonial militia. Plus gathering crates are so fast that I don't think it's viable strategy to use your villagers to gather those.

  •  07-02-2009, 4:00 PM 824381 in reply to 824361
    Lancelot712 Lancelot712 is not online. Last active: 11-14-2009, 10:53 PM
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    Subject: Re: Revolt strategy
    Texas....Home of the Fast Indy FF strats.  You should be expecting those if you want to play on Texas every single game.
  •  07-02-2009, 4:54 PM 824392 in reply to 824381
    AzureRebellion AzureRebellion is not online. Last active: 11-19-2009, 8:50 PM
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    Subject: Re: Revolt strategy
    I hate Fast Indy. So I use an annoying tactic to beat it. I do not fight his army head on. I leave my town with most of my settlers and all but 5 infantry and I kill off all my rax except 1. I go to the edge of the map and run all the way around it on the top and bottom. I go for his factories (if he has them) and then the TC. After this I group parts of my army together and put all my villies on wood. I build a few cluster of houses or markets and wait for him to find them. When he finds and starts killing I come in from the back+side and open fire. For this I use 80% of my army. Another 10% harassing one side of his town and 1 inf in his town running around attacking. the rest are back up. I eventually SMASH his town and put my flag on the body of his last dead soldier. No revolution today...

    Cholaskid:
    finaly a intelligent guy

    Finchie:
    SweetSasyMolasy:
    Your a idiot

    You kinda owned yourself there, twice


    What are you going to do about anything?
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