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Last post 12-06-2009, 1:28 PM by cheeesehat. 9 replies.
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Subject:
Re: Coyote Runners
a Coyote Runner is an Aztec unit available in age II that looks like infantry, but is in fact cavalry. to counter it, use anti-cavalry (would have to be pikemen or musketeers if you're both in the second age). Coyote Runners are strong against RI, such as archers and skirmishers. if you dont know the Aztecs units inside and out, you'll find it very hard to play against them, seeing as alot of their units have weird bonuses and roles, such as bowmen that slaughter artillery (Arrow Knights).
Mandem: Personally I don't get too concerned with getting a counter wrong when I see an otto barracks.
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Subject:
Re: Coyote Runners
English Shogun:a Coyote Runner is an Aztec unit available in age II that looks like infantry, but is in fact cavalry. to counter it, use anti-cavalry (would have to be pikemen or musketeers if you're both in the second age). Coyote Runners are strong against RI, such as archers and skirmishers. if you dont know the Aztecs units inside and out, you'll find it very hard to play against them, seeing as alot of their units have weird bonuses and roles, such as bowmen that slaughter artillery (Arrow Knights).
+1
Noob:n00b at 40 mins doesnt do anything for 40 mins, then asks "how come the cheat codes aren't working?"
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Subject:
Re: Coyote Runners
_tank:aztec are very weird and unique. Jags counter muskets, cav, and have large seige. ERK counter cav with a ranged attack, like a musk/goon mix. Arrow knights kill artillery and have a large range. Coyote runners are cav that lose to cav. puma are pikes, mace are skirm/bows, skull knights are like doppels.
cayotes are more like light infantry(like calvary but not, no horse, and classified as light infantry) that lose to most heavy infantry's hand to hand formation(melee), cav works well against them too.
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Subject:
Re: Coyote Runners
Stefan_D: _tank:aztec are very weird and unique. Jags counter muskets, cav, and have large seige. ERK counter cav with a ranged attack, like a musk/goon mix. Arrow knights kill artillery and have a large range. Coyote runners are cav that lose to cav. puma are pikes, mace are skirm/bows, skull knights are like doppels.
cayotes are more like light infantry(like calvary but not, no horse, and classified as light infantry) that lose to most heavy infantry's hand to hand formation(melee), cav works well against them too.
Light infantry is pseudo cav, counter same units and get countered by same units.
Coy do fine against most cav considering cost/population.
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