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Last post 06-13-2012, 1:37 AM by Grandevous. 4 replies.
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  •  06-12-2012, 8:25 PM 958953
    watchout90 watchout90 is not online. Last active: 06-19-2012, 7:19 PM
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    Subject: Sioux Rush?
    Anyone have a good rush strat for sioux? I heard they strike pretty fast. I wouldnt mind doing an FF if i had to but id prefer to hit right at colonial if possible.
  •  06-12-2012, 8:32 PM 958955 in reply to 958953
    0xyM0r0n 0xyM0r0n is not online. Last active: 09-25-2013, 10:39 PM
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    Subject: Re: Sioux Rush?

    The sioux are awesome in colonial, they have excellent cavalry and some good cards. i usually go with 3 villagers 700 wood cetan bow/ axe rider then 700 gold. There are many strategies you can use as sioux they can be found here:

    http://rts-sanctuary.com/index.php?portal=RTS&act=Attach&type=post&id=141774

    The strats there are for fan patch, but you can improvise on the deck.

     

    Another thing i like to do with the sioux is the outlaw defense, which can be powerful when combined with warclubs/cetan bow , which can be found here

     

    Credit: Jerom for linking


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  •  06-12-2012, 8:48 PM 958958 in reply to 958955
    jayve98 jayve98 is not online. Last active: 09-07-2014, 8:59 PM
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    Subject: Re: Sioux Rush?
    Sioux also have a very strong axe rider semi ff. here is the general BO, and if u want u can improvise in 5 bow riders before aging. 15/16 vill age up, 400 wood. once transitioning put 5-6 vills on coin. from wood build a stable, and queue up as many axes as u can, should be 5 by the time its done. first colonial ship is 4 axes. If u want, then u queue up a bow rider after the axes and u should be able to get 5 by the time its done. the second the first axes come in u should start raiding with ur warcheif and those axes. if ur opponent proves unraidable, then use them to get some OP treasures. In general after that ur next ship is 700 coin to age up, possibly 4 vills. usually this works pretty well, but once u get to fortress u have several options. btw, constant vill production is expected throughout this strat. and sometimes in fortress u can get away with making some tashunke and doing so uber OP raids with stealth cav that has an area attack. Once u are in fortress and have some wakina/rr u should hit them before they have the chance to age sine almost no civ can compete with siouxs fortress army if theyre in age 2.

    dcdonnie4:

    The more costeffective army can win vs a more expensive (better unit) because they can just keep throwing them at the other player.

  •  06-13-2012, 12:49 AM 958968 in reply to 958955
    Jerom Jerom is not online. Last active: 28 Dec 2013, 7:18 PM
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    Subject: Re: Sioux Rush?
    skhsri:

    Credit: GS for making

    much better :D 


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  •  06-13-2012, 1:37 AM 958974 in reply to 958958
    Grandevous Grandevous is not online. Last active: 08-31-2013, 7:56 AM
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    Subject: Re: Sioux Rush?

    jayve98:
    Sioux also have a very strong axe rider semi ff. here is the general BO, and if u want u can improvise in 5 bow riders before aging. 15/16 vill age up, 400 wood. once transitioning put 5-6 vills on coin. from wood build a stable, and queue up as many axes as u can, should be 5 by the time its done. first colonial ship is 4 axes. If u want, then u queue up a bow rider after the axes and u should be able to get 5 by the time its done. the second the first axes come in u should start raiding with ur warcheif and those axes. if ur opponent proves unraidable, then use them to get some OP treasures. In general after that ur next ship is 700 coin to age up, possibly 4 vills. usually this works pretty well, but once u get to fortress u have several options. btw, constant vill production is expected throughout this strat. and sometimes in fortress u can get away with making some tashunke and doing so uber OP raids with stealth cav that has an area attack. Once u are in fortress and have some wakina/rr u should hit them before they have the chance to age sine almost no civ can compete with siouxs fortress army if theyre in age 2.

    U not just do a full FF? Since Wakinas r OP as hell. Rifle rider + Wakina combo = GG and add a few axe or dog soldiers if ur opponent goes heavy on LI. 


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