I've been playing with a friend and he's been using the strategy off the internet for dual rax musk rush. (Britain)
Basically he walks into my base around 7:00 - 8:00 with around twenty musks. He pumps them up with the colonial age improvement cards. (before sending eco cards). Then the batches of 10 musks keep coming. He will later mix in huss, then go Fortress and send the 2 cannon card.
I am having trouble beating this. (well once). I know that xbows if micro properly will kill huss, but I'm worried that he will just regroup age and come back, He does a good job keeping me on the defensive.
I'm pretty comfortable with dutch, britain, spain, and russian. And I was hoping for ideas on how you guys think i could beat this.
Here are some of my ideas that i havent tried yet. Let me know what you think.
1. perform the same build order, but instead of forward barracks i would place them at home, while he's sending improvement cards for his musks i would send eco cards (food, gold) to mass more musks than him. Kill his musks when they walk in and Push to his FB and try to take him out.
2. Grenadier rush, Either using russia or dutch I would get as many grenadiers as I can before his musks arrive. I know that 8 grenadiers can kill 15 musks. I could either make the grendiers at my TC and kill his musks then push to his FB. or If I perform the dutch grenadier rush against his TC I could be there by about 6:00 and then he would have to decide to either send his musks to help or lose his TC and take mine out too. I kinda like this idea because the rush involves a 8 pike card, which i could use to protect my naders from hussars. I know that the rush gets weak quick and I would have to switch to skirms. What do you think? If I used Russia I would be mixing musk grenadiers.
3. Dutch 2-3 bank colonial Skirm spam ( I just worry its a little too slow)
4. Spanish colonial Xbow/Spam
Let me know what you guys think about these ideas or if you have any better ideas to counter the dual rax musk rush please let me know. Thanks for your help.
We are both only intermediate players (master Sargeant) Our last game went 45 minutes. I tried britain, aging with tower and gold then build 1 barracks and spam musks, I held him off for a while but he kept raiding and I had to turtle. Not a good decision by me.
I think I'm the better player. I have better villie micro skills, I know my unit counters better. Before he learned this dual rax rush I beat him 11 out of 12 games. He doesnt treasure hunt, he's more inclined to eat berries than to herd, He's reckless with villagers, sending them too far out to hunts or gold mines.
Now we've only played once with the dual rax musk rush strat, but I dont like losing to him lol and I'd rather force him to stop using it. I use Spain, dutch,britain,ottoman,russian,french, while he only uses britain.
So yeah I'm just hoping someone could elaborate on one of my ideas or suggest their own counter. Thanks again.