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  • 9 of the most commonly asked questions concerning designing maps are answered here

    I have no problems with the ''Convert'' effect in triggers. It will convert an object upon triggering to the requested owner. Getting it to convert when you want it, is the harder concept. My most commonly used ''Condition'' though is the ''Units in Area''. You want to set up your triggers so that when whatever conditions you need to meet to ...
    Posted to User Created Content (Forum) by KnightLady on July 30, 2006
  • coms not working

    If you are not playtesting your scenario, and play it from the main menu, the player you represent will be the one that was used last in the editor in placing objects. So if you placed a Gaia object, then saved the game, you will become the Gaia. Otherwise, if you playtest your scenario, selecting the correct player from the menu, play it, then ...
    Posted to User Created Content (Forum) by KnightLady on July 30, 2006
  • coms not working

    Make sure your AI loader is defined in the Player data, and then you have to have the object ''AI Start'' for that player located on the map, then your computer players will do everything they are supposed to.
    Posted to User Created Content (Forum) by KnightLady on July 30, 2006
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