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  • Re: How to contact RE?

    Aloysius:No, we got 20 emails in a few minutes and that tripped the anti-spam system.Wow, I can't explain this. I'm going to talk to my web host about this, to see if they have any explanation for this. Is there a time sent header from my mail host in the emails?
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 23, 2009
  • Re: How to contact RE?

    Aloysius:If you don't get an auto-response, then we did not receive your email.I got none, yet you said you have received emails from me. The last email I got was one notifying me of a post moderation. I remember contacting ES about a year and a half ago, and I got an auto response then. I thought RE would be on the same system, so I just kept ...
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 23, 2009
  • Re: How to contact RE?

    Aloysius:Capitals should not make a difference, no. Your account was banned for map hacking, permanently, and will not be unbanned. In your specific case, it looks like you sent so many emails in such a short period of time that the servers are now completely blocking all emails from you.I have had issues with my webhost lately, could this ...
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 23, 2009
  • Re: How to contact RE?

    Aloysius:You can email age3support@robotentertainment.com for support for AOE3.Will the capitals result in the email being sent to nobody? Are your emails case sensitive?
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 23, 2009
  • How to contact RE?

    A little over a week ago my account was disabled. I received no email from RE and am unable to contact them. The email that I am using is: Age3Support@robotentertainment.comIs this correct? What other ways are there of trying to contact a mod about an account being disabled aside from email and private message? This is getting really frustrating. ...
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 23, 2009
  • Re: Completely Ignored

    Not for discussion on here, but for some reason my account has been disabled.
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 18, 2009
  • Re: German arsenal is lacking.

    dinifettimuetter: SacredMooCow: dinifettimuetter: in TAD, 20 SW with guild artisan cards are 54 villagers. add another 46 villagers and you have 100 pop eco with 86 villagers. That's almost as good as France's stat in that matter. only that you are more flexible. with 100 pop in settlers you have effectively 114 villagers. The highlighted ...
    Posted to Treaty Strategy (Forum) by (Au)Ben_Martin_aoe3 on July 17, 2009
  • Re: Which animal do you think helped humans the most?

    President_James: Hanzo_Razor:... humans are animals. people in jails are there because of various factors in their life (factors which you obviously have the luck of not having been exposed to). also, some degree of psychology comes into play, but nobody is born capable of the evils that Charles Manson or Adolf Hitler achieved (by the way, a ...
    Posted to General Discussion (Forum) by (Au)Ben_Martin_aoe3 on July 17, 2009
  • Completely Ignored

    I would like at least a response from RE. So far I've pmed Aloysius once, with no response, and I've emailed Robot twice, with no response. This is getting frustrating. Has anybody else experienced this? Do you eventually get a response?
    Posted to Technical and Game Support (Forum) by (Au)Ben_Martin_aoe3 on July 17, 2009
  • Re: Really OP?

    The slightly more difficult thing about Russian forts is that they have a lot of hp, and you need a lot of mortars to take them down. It is a fair bit easier to kill a rax/stable/foundry, but they are also smaller. I remember before TAD 1.01, Russian forts built crazily quick, and it was very hard to beat. But now, you get longer to shoot down the ...
    Posted to Treaty Strategy (Forum) by (Au)Ben_Martin_aoe3 on July 13, 2009
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