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  • Re: so china is op?

    esam709: Jacob Chulainn: king_tom_da_vii: esam709: king_tom_da_vii: Jacob Chulainn: SunilD93:well old han costs food/wood so that's good XD and not really because china can get 120 villagers so if they wanted to they could still get more gold than other civs (not counting fur trade) Yeah and on Deccan anyone can get 114 villagers, and have ...
    Posted to Treaty Strategy (Forum) by Jacob Chulainn on November 18, 2009
  • Re: so china is op?

    king_tom_da_vii: esam709: king_tom_da_vii: Jacob Chulainn: SunilD93:well old han costs food/wood so that's good XD and not really because china can get 120 villagers so if they wanted to they could still get more gold than other civs (not counting fur trade) Yeah and on Deccan anyone can get 114 villagers, and have +30% more gold production ...
    Posted to Treaty Strategy (Forum) by Jacob Chulainn on November 17, 2009
  • Re: First card for Japan

    If it's a supremacy game, on a map with alot of lightly defended treasures.&nbsp; Mountain Warrior: +50% monk attack/hitpoints, -50% sabotage damage, and double rewards from treasures. With one of the other cards mentioned as the second shipment(since double exp from treasures will get you that shipment more quickly).
    Posted to General Discussion (Forum) by Jacob Chulainn on November 17, 2009
  • Re: starting army?

    DarkAngel_Fin: Jacob Chulainn: Spanish will almost always have one constant, x10 missionaries. The remainder is subject to change, if it's me personally and it's a map that supports building a dock(even in a puddle, or small stream) I will have at least one make-shift fixed gun(monitor) for my missionaries to buff to 700+ damage, 10 area, and a ...
    Posted to Treaty Strategy (Forum) by Jacob Chulainn on November 13, 2009
  • Re: so china is op?

    SunilD93:well old han costs food/wood so that's good XD and not really because china can get 120 villagers so if they wanted to they could still get more gold than other civs (not counting fur trade) Yeah and on Deccan anyone can get 114 villagers, and have +30% more gold production per villager than China on top of the 1.25 trickle rate.
    Posted to Treaty Strategy (Forum) by Jacob Chulainn on November 13, 2009
  • Re: starting army?

    Spanish will almost always have one constant, x10 missionaries. The remainder is subject to change, if it's me personally and it's a map that supports building a dock(even in a puddle, or small stream) I will have at least one make-shift fixed gun(monitor) for my missionaries to buff to 700+ damage, 10 area, and a LOS of 48(nearly half the range ...
    Posted to Treaty Strategy (Forum) by Jacob Chulainn on November 12, 2009
  • Re: so china is op?

    Wouldn't China be behind the other civs in gold production due to not having rum distilleries, capitalism and economic theory?
    Posted to Treaty Strategy (Forum) by Jacob Chulainn on November 12, 2009
  • Re: Spanish on Deccan: HaMSiC

    Isn't Deccan the map with the native fast villager training upgrade that stacks insanely well with medicine?
    Posted to Supremacy Strategy (Forum) by Jacob Chulainn on November 12, 2009
  • Re: Spanish vs russian rush how do u win?

    If your partner is China, you can get very very cheap barracks/war academies. The total cost of a war academy can be reduced 55%(down to 90 wood),&nbsp;and barracks cost can be reduced by 80%(40 wood) as the two cheap barracks cards stack, and both are team cards. So each time you build a barracks you save either 110, or 160 wood(I usually use ...
    Posted to Supremacy Strategy (Forum) by Jacob Chulainn on November 8, 2009
  • Re: spain?

    bobmomloser:thnaks for the advice and bo's, soon as i get some free time off work ill be sure to look into there rushing capeablillitys, also when you hit age 3 dose any1 use the card that makes your monks boost attack(forgot name) say if the games runing a lil long? It's resource intensive without a&nbsp;russian partner, but the damage boost is ...
    Posted to Supremacy Strategy (Forum) by Jacob Chulainn on March 13, 2009
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