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dude seriously, 5 uhlans at 6 mins is SLOW, and besides, 9 xbow+ 2 uhlans can micro 11 chu ko nu 3 pikes and 2 steppes no problem, and that is just one card
china has the best units in the world, only if they can get to industrial age, and before that their units are WEAK, on the other hand, germans have amazingly strong cav in the second age, ...
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it stays at ''loading home cities'' and about a minute later it says failed to get a response...
can anyone help me?
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tntc: Tappanhanock:Instead of aging up to age V, European civilization can revolt for 1k food, wood, and coin. It transforms your villagers into colonial militia, musketeer-type infantry. However, you can continue to gather resources from factories, fishing boats, or non-villager economic units. Instead of regular deck shipments, you can send 16 ...
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Daemien:But thats too bad people are dumb enough not to use artillery like cannons in such that can outrange wakinas and kill them, rifle riders cant get them, howitzers make teepees cry.
sioux warchief can have up to 6000HP with a warchief dance, and a bonus of 11x artillery, so using cannons on sioux...not very smart
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plz don't ff in this version, cause u'll lose..
try simiFF (only do this if the enemy isn't a strong rushing civ)
send 300food as ur first card, but if there is a wood treasure near by, get it and let 2 villagers lumber until u have enough to build a second village, send nothern refugees if so, everyone should be on huntables
build the resource ...
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japanese will win 80% of the time
1 if i am using japan, i wouldn't rush ottos, i would defend first, 5 yumis from ur card+ TC fire kill the first wave of 10 jans easily
2japan has WAY BETTER eco. they have shrines, while ottos spawn settlers very slow. in about 8 mins japan can have a stable ready and starts trainning naginata ...
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from what i know, u should send 2 settler wagons (discovery age), then 9 crossbows, then 3 settler wagons/700 gold/5 uhlans, train lots of crossbows from ur FB, never stop raiding with uhlans
germans are really OP if u can control their uhlans well
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india's simiFF is definately stronger than their rush
you should put about 5 villagers on wood (or 4, can't remember) all times, the first card will be the wood trickle, build fort near ur base (close to some huntables)
train about 3 rounds of sepoys from the fort, if the enemy is not attacking, go raid with the muskets
after u reach fortress ...
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almost everybody rushes in this version now...
the best should be ottoman (they got nerfed, they were the best of all), russian and aztecs
then there comes iroquois, chinese, japanese, and sioux
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