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Looks promising, nice find mate
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''Please, don't judge it until it is done :)''
Notice i said ''''''from the informationyou have given so far'''''' but i can see that i come across as very judgemental xD
''Your're right that ES covered it with India, but why shoul we do the same ? why should't it been possible to create an own unique nation? we just did it, and the result ...
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Well i thought your mod would be in vain if the whole community didnt use it, but i see where your coming from.
However your missing the main points of my previuos post, saying your work was in vain was not really an important aspect of my post tbh and i would prefer you to comment on my other more realevent points please.. : )
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I appriciate the efforts that you guys have put into this mod, but i just feel from the information you have given so far the new civs lack substance.
I mean the ''East india trading company'' as far as im concerned is covered by India in TAD.
Also the new rule nr55 sort of defeats the object of it been nr55, by this i mean that extra ...
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Himmalayas, because of choke points
or
Deccan, because of unique starting crates and it is unique
But i like himmalayas the best, even though hardly anyone play's it
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there is plenty of time for eating and toilet etc. because if its a 6 hours game it is sure to be laggy and you can do many things between it
Also most 6 hours games like i said are even, and no one want to give up because no 1 is losing or wining, its just being stubern thats all lol
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Hidan: BlackDeath:
For Spain i use falconets because you only have in effect 90 pop for army and unication makes them more than powerfull to deal with inf.
same with horse guns...
btw, you'll need 2 foundries to train 6 falcs at the same time, and only one to train horse artillery, so you can use the other one for culvs or mortars. ...
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Well time flies when your having fun, most game average 2 hours.
Its just those games that last in excess of 5 hours that are very boring, because the teams are evenly matched and everyone by that time is so reluctant to resign. (The reason why people end up playing games for 5 hours)
Then the game just keeps going until ...
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IMO, it all depends on which civ I am.
For Spain i use falconets because you only have in effect 90 pop for army and unication makes them more than powerfull to deal with inf.
For Germans i use falconets too, because ther other units are pop heavy.
For Dutch i use horse cannons because there is a lot of millitary pop.
On the whole i ...
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first question: what is the longest game you have played on this format?
Tbh i would say about 5 hours 40min
2nd question: if you have ever lagged out here: how did you feel?
Like it was a waste of my life...but this is the case for any treaty game but more so nr55
3rd question: why is it so popular
Because i think people like to ...
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