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Dutch always start with 6 villagers, unless on special maps, there is normally 1 random crate (Brits get 2 food, 2 wood, and 1 random, etc.)
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Well, I like the strat. I tried it once, and they scouted me building 2 banks in age 1, so they massed pikeman and raised my TC trapping me in age 1, and then he exploded and I won. I predict a similar outcome for anyone who tries this strat.
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Don't rush with Brits, sit back and either musk huss or lbow pike, 3 vill/700 w/ 700f or 5 settlers IMO.
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Mastermerm92:I do not understand how a bison and a giant salamander have the same amount of food, the bison is about 10 x as large.Secondly, the food totals to cost of units is not realistic, a bison can feed 5 settlers in the game in reality, i would think a bison could feed close to 20 people. this needs to be fixed
Right, and hussars eat ...
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Babri:Which units would you people prefer ? Cost Effectiveness can be considered. :-)
Ashigaru Vs Sepoy
Ashigaru because of stacking upgrades and easier to spam with shrine boom
Organ Gun Vs Flaming Arrow
Kind of different units. Flaming arrow double as anti artillery and organ guns pwn infantry better. I prefer organ guns, but its hard to ...
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Either there are like 10 people in here who are making some sick horrible joke, or people don't know that strelets train crazy fast, have more speed, and with CIR will wreck jans so bad they will wish they had build artillery or hussars and not been an idiot.
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IMO you would be better to fortress a bit later against a strong rush, and in age 2 go rod shipments + musk or hussars or w/e + WAR DOGS + tower + TC fire + MM. You should hold them off, then fortress for lancers and rods. BTW, cossacks beat lancers since lancers have low base attack.
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Age 2, either go 5 hussar or straight FF if you are daring, and ship in 8/7 cassadors and 5 dragoons and keep spamming goons and cassadors while maintaining strong vill production. first 2 cards are 700 wood and 700 coin, 1000 food is also nice since you will have 3 TC's quite fast.
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You get 4 shipments out, 3 of them colonial, in 5:30???
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Boom_Flame:A bit of an off-topic question, but while we're on the topic of economic things, how much can an individual villager gather in a second? It'd just be helpful to know when sending upgrade cards for their gather rates.
0.5 wood per second.
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